Hack the Planet: Card in Depth 3: Data Leak Reversal

Hello, and welcome to another Card in Depth. Today we’ll be looking at Data Leak Reversal. This is what I like to call a sleeper card: while there isn’t (so far as I know) a good deck for it currently, one later addition of the right card or cards could make a deck focused on this card work well. A change in its threshold of playability, if you will.

What is the card

It’s a millstone: it lets you put the Corp’s deck into the discard pile. A dedicated mill deck might be looking at winning once the Corp’s deck is exhausted, or it might simply be trying to put 7 points into a poorly defended Archives and win in one or two runs. Either way, the plan is to remove Corp options, putting them into the discard pile before the Corp player can make use of the cards.

What is its deck

So, eventually we might see a dedicated mill deck built around this card: a deck that wins by “decking” the Corp player: forcing them to draw a card from an empty deck and therefore losing (or achieving a “statistical win” by making one single run on a full Archives, although this has been made harder my Jackson Howard). Combine it with Noise’s ability for more mill and reliable ways to be tagged to activate it – preferably without the normal penalties associated with being tagged – and you could easily see a mill deck enter the meta. The deck’s not there yet, but one solid card could easily change its fortunes.

What does it need?

Either a reliable way for the Runner to self tag at the start of their turn (beyond Masanori), or a way to keep the Leak alive despite their tagged status. As it is a resource, being tagged the Corp can deal with it without any special cards.

Also, it needs speed/ control. If a card is released that lets the Runner self tag reliably for action 1, the turn becomes tag, mill, mill, remove tag: the Runner is doing nothing else to stop the Corp. Unless badly unlucky the Corp should have plenty of time to score their Agendas before being decked against that type of play.

How to fight it?

Actually fairly easy right now: since it requires a tag to use and it is a Resource, the Corp can use their innate ability to pay 2 bits and a click while the Runner is tagged to remove a Resource. Also, if the Runner is leaving you with a tag, nuke them from orbit. Either way, once this hits the table you’ll want to have some ICE protecting your archives. Even a few lucky mills of Agendas could easily give the Runner the win.

In total, Data Leak Reversal is a fun concept card, but unless it gets some stupid amazing support going forward I doubt the deck that coalesces around it will be overly strong. It has too many moving pieces and too many points of attack from the Corp to really be strong. But who knows, the right piece released for this deck could easily make Data Leak Reversal into a powerhouse deck. That’s kind of the fun of a Living card game like this: how it changes with time.

As always, let me know in the comments if there are any other cards you’d like to see me cover here. Thanks!

Happy Hacking!

5 thoughts on “Hack the Planet: Card in Depth 3: Data Leak Reversal

    1. I had missed that, ya. I just didn’t think the deck was solid/reliable enough. Was he winning by mill, or just doing the noise “I’ma flood your discard pile with agendas and then win in 1 archives run” plan?

      Generally self tagging just seems so scary when one scorched can wreck your day. I guess that deck just keeps the Corp too poor to pull it off.


  1. I believe he used DLR just to put more pressure on Archives rather than try to win by “milling”. I have been playing a similar deck currently, but Scorched Earth is rare in my league, so I guess it makes such a deck stronger than it should.

    Btw, keep posting about Netrunner. I really enjoy this blog/podcast. =)

  2. I’ve played against DLR, run by some very good players on OCTGN. But it never scares me. At worst it trashes four cards into archieves and if they do that, they can’t run archieves until I get my turn and can dig for Jackson Howard or Archived Memories. It sufers from the same problem as Noise, random milling doesn’t impact the gamestate. Whereas controled milling (Medium/Imp/Wizzard for example) gets you closer to controling the game.

    As a mostly retired L5R player who has recently got into Netrunner, it’s interesting to see your stuff, particularly your musings on LCG as a long-term format in an earlier post (I much prefer it to the CCG format, but I feel it has a finite life span unless bloc formats start becoming a thing).

  3. After hades shard the archive run isn’t so important :). So fill the archive with goodness then install it and hope that you win.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.