Seasons are a funny thing in L5R-land. Not for us is there nostalgic talk of summer being known by the smell of a fresh mowed lawn or the crack of a wooden bat. No, we have Kotei season, Con season, Winter Court. And, most anticipated of all – preview season.
The first Strange Assembly preview today might provide relief to those who hate Open control:
Event – Wartime Preparations
Until the game ends, before the second or later time each turn another player’s card’s effect bows any of your Personalities during the Action Phase, negate that effect, and before the second or later time each turn another player’s card’s effect prevent any of your Personalities from assigning, negate that effect.
Even in times of peace, a samurai’s duty is to prepare for war.
There are definitely a lot of cards out there that Wartime Preparations can mess with. On the tougher-to-deal-with “can’t assign” front, you’re certainly going to see Accidental Confession, Delayed Arrival (because Wartime Preparations triggers on the effect itself, it’s one of the very few ways to negate a trait), and Yasuki Daiki running around. Hotei’s Contentment might show up to (Iuchi Sunshi, A Quiet Transaction, Necessary Evil seem less likely). Open bow is less scary because there are actually Open straighten effects and Know No Fear exists, but it still does cute things like negating half of Caught Unawares, and there’s nothing wrong with having some more meta in your deck against Duel of Haiku or Paid Off.
On the other hand, how often do multiple of your guys get hit with the same effect in a turn? Sure, you get tagged with Delayed Arrival or Accidental Confession all the time – but how often does Accidental Confession take out your second-best guy after Delayed Arrival has taken out #1? It happens, but does it happen enough to justify Wartime Preparations? Seems like a tough hurdle for the Event, especially when your opponent can (usually) just save the Confession for next turn.