I think we’ve got enough new tournaments by this point to make it worth another post. One note is that I am just going to be posting up information on the Seeds environment as one batch. Most environments have a few promos drift into legality and a long while ago I decided to not use that to break up environments in the meta-game posts. There was a larger-than-usual batch of promos that became legal on December 1, but I am going to stick to the usual policy. If it turns out that the new promos have had a dramatic shift on the meta-game, then I may go back and present distinct breakdowns, like I did for the pre- and post-errata meta-games for The Shadow’s Embrace.
Seeds of Decay | ||||||
Players | % of Field | Made Cut | Won | % Made Cut | Relative Chance of Making Cut | |
Crab | 56 | 12.2% | 14 | 5 | 25.0% | 16.6% |
Crane | 50 | 10.9% | 10 | 20.0% | -6.8% | |
Dragon | 49 | 10.7% | 8 | 2 | 16.3% | -23.9% |
Lion | 60 | 13.0% | 13 | 1 | 21.7% | 1.0% |
Mantis | 54 | 11.7% | 15 | 2 | 27.8% | 29.5% |
Phoenix | 53 | 11.5% | 16 | 3 | 30.2% | 40.8% |
Scorpion | 54 | 11.7% | 10 | 3 | 18.5% | -13.7% |
Spider | 32 | 7.0% | 4 | 12.5% | -41.7% | |
Unicorn | 38 | 8.3% | 8 | 1 | 21.1% | -1.8% |
Unaligned | 14 | 3.0% | 2 | 14.3% | ||
460 | 100 | 22.0% |
“Make the Cut” Rankings
1) Phoenix – 30%
2) Mantis – 28%
3) Crab – 25%
4) Lion – 22%
AVERAGE – 21%
5) Unicorn – 21%
6) Crane – 20%
7) Scorpion – 19%
8 ) Dragon – 16%
9) Spider – 13%