Tag Archives: Core Worlds

2012 Dice Tower Awards Nominees Announced

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We recently linked to the nominees for the Origins awards, and now we’ve got this year’s nominations for the Dice Tower awards, which (along with the Golden Geeks) probably have substantially more credibility with the board/card game community. Some of … Continue reading


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GenCon 2012 – Game Links

As promised, here are the links to the various games mentioned in the GenCon 2012 Review episodes (063 and 064). Not included below are the games that were already linked to in the GenCon 2012 new games preview, which include … Continue reading


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Episode 64 – GenCon 2012 Review (Part 2)

The latest episode of the Strange Assembly podcast (#64) is now available for download. Chris, Kevin, and Mike try to talk about all of the rest of the new games they played or bought during GenCon, including (but not limited … Continue reading


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Audio Review – Core Worlds vs. Eminent Domain

It’s a throwdown of two recent space-themed card games with deck- and tableau-building mechanics.  We’ll compare and contrast the two, even though one is really a eurogame at heart (Core Worlds) and the other is primarily about role selection (Eminent Domain). Strange Assembly … Continue reading


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Episode 048 – It Is Very Cold In Space

Weekend Update!  The latest episode of the Strange Assembly podcast is now available for download.  Chris, Jay, Mike, and Justin talk about the progress of Kotei season and Embers of War previews, plus a review of Nightfall: Coldest War, and Core … Continue reading


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Ten Things I Think I Think #4

Thoughts on L5R (especially the RPG), D&D/Pathfinder, and space-based deck-building games, from about March 12-17, 2012. 1)      Winds of Dismissal is ridiculous, especially against honor decks. 2)      So, I finally got the L5R RPG Great Clans book, and I’m reading the Spider … Continue reading


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Review – Core Worlds

Core Worlds will get tabbed as Stronghold Games’ entry into the deck-building genre, although it also involves tableau building and other resource management. Core Worlds has a science fiction theme (as you could perhaps tell from the spaceship on the … Continue reading


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